Bruce’s background in theater design, film production, software development, and educational messaging have all merged to help him develop a unique, holistic approach that communicates emotional stories to visitors. And his 17 years experience designing and building rich media installations and immersive experiences enable him to tackle any technological issue. Creative director, programmer, photographer, juggler... Bruce’s unique blend of skills helps him intrepidly guide Trivium’s creative team.
Jill excels at creating opportunities where people can find emotional connections to the topic at hand—particularly art, architecture and design. As an interpretive strategist who specializes in media exhibits, she ensures the main message of the experience is kept in the forefront of the team’s mind and reflected in the exhibits. Furthermore, she is adept at identifying and seeking out new opportunities and partnerships for the Trivium team.
Kirsten leads our project management team, doubling as a creative director. She has extensive experience in ideating, developing, and producing immersive experiences and interactive media while simultaneously managing software teams, clients, and budgets. She is adept at delivering complex, quality projects on time and with a keen eye for details. She offers inventive solutions to software and hardware challenges and a unique, memorable approach to engineering the visitor experience.
For two decades Adam has been illustrating, designing, and art directing interactive media for the museum and educational interactive industry. From scientific concepts to animated cartoons for younger audiences, he has had the privilege of creating fun and entertaining linear and interactive pieces that combine his passions: science, art, and education. To facilitate Trivium’s superior storytelling, Adam uses his expert video and animation skills to bring your story to life.
Alex is an interdisciplinary writer, researcher, and producer. She holds a BA in Literature and Creative Writing from Connecticut College, and an MA in Design History and Material Culture from the Bard Graduate Center. Alex uses words, objects, and interactive media to tell stories about history and culture.
Ana is a multidisciplinary designer passionate about brand identity, illustration, animation, and social design. Over the past fifteen years, she has worked at graphic design and marketing agencies located in Mexico and the United States, participating in exhibition planning and executions. She volunteers at a non-profit organization that aim towards helping low income and native communities. Her goal as a designer is to use her work to send messages and to create connections with her audience, encouraging them to think, react, interact, and take action.
Ananda graduated from Champlain College with a BS in Computer Science, along with a double minor in Game Programming and Mathematics. She enjoys creative programming and is passionate about the intersection of art and technology.
Andrew develops Trivium’s back-end / CMS systems, maintains our network services, and also does hardware ordering and setup. He is equally comfortable with both hardware and software, and even more so the intersection of the two. He is extremely attentive to technical detail and can easily accommodate the needs of both our software team and our clients. Andrew graduated from Wentworth Institute of Technology with a degree in Computer Science.
Asa has a background in research, curriculum planning, communications and marketing. She is passionate about the community and the creative environment around her. She joins Trivium with skills in project management, training and dialogue facilitation. Asa holds a B.A. in Social Anthropology and Secondary in African American Studies from Harvard University.
Audeep is an undergraduate design student interested in design, studio art, and creative writing. He is currently pursuing a BFA in Design at Washington University in St. Louis as an Ervin scholar.
Ben is a creative producer with a background in technology, music production, and social media. He enjoys exploring the intersection of art and technology to discover innovative mediums for engaging storytelling. With expertise spanning coding, video production, and songwriting, Ben brings a diverse range of passions and a unique perspective to the Trivium team. He holds a double major in Computer Science and Music from Brown University.
Beth is an experienced producer, project manager, and researcher who balances creativity with the need to keep projects efficient and focused. With a background in long form filmmaking, history, and first-person storytelling, she creates media experiences for museums and non-profit institutions. Beth has produced independent documentaries for PBS and other outlets, and she was nominated for a national Emmy Award for Outstanding Research.
Bilal keeps the Trivium Studio running at top speed! A master of communication, he excels at creating and maintaining the operational support systems that we all rely on. Bilal holds a B.A. in Economics from Boston College where he received a Full Academic Scholarship. Bilal is fluent in four languages and is in the process of learning two new ones.
Cameron is a Northeastern graduate with a degree in Computer Science & Game Development. He has worked on a number of small games and in his free time, he likes to play games, work on small solo projects, and work out.
Dylan is an accomplished programmer with a background in game development. A graduate of Becker College, he has a degree in Interactive Media. Before joining the Trivium team, Dylan programmed games for Mass DiGi, the Worcester EcoTarium, and Wizdy. He is proficient in Unity and C#, among others. Dylan enjoys translating his gaming experience into informal learning experiences for visitors at museums and visitor centers.
Ericka is a jack-of-all-trades with a background in film production, themed entertainment, AV systems and higher education. Her versatile knowledge of storytelling and technology integrates into a holistic approach to producing and project management that provides grounded, detail-oriented, creative problem-solving techniques. She is a passionate media maker with an MFA in Media Art from Emerson College and relishes immersive experiences, be it museum exhibitions, theme-parks or family entertainment.
Grace possesses a passion for educating people through various media platforms, including traditional, digital, and interactive formats. With hands-on experience creating 3D shorts and serving as a Production Intern on a 2D-animated feature for Sony, Grace has developed a strong foundation in the field. Always eager to expand her skillset, she is well-equipped to tackle challenges with innovative approaches. She holds a Bachelor of Fine Arts degree in Film Studies and 3D Animation from Rochester Institute of Technology.
Grace has a background in filmmaking and photography, with a focus in documentary storytelling and cinematography. She earned a BA in Film from Vassar College. Her work with photography clients and creating documentary and fiction films have given her the ability to work with others to tell accessible stories, and her academic ventures gave her the research tools to supplement them.
Hannah is finishing her degree in Social Anthropology, with a minor in Cinema Studies. She is passionate about design and education and has background knowledge in museum work from previous internships. In her free time, she likes to travel and take pictures, especially with her polaroid camera.
Isabel has a strong background in business management and consulting. She is also a data driven marketing strategist. With her strong interest in Arts Administration and experience in liaising with professors and mentors, Isabel is joining Trivium’s team of associate producers. Isabel holds a B.S. from Skidmore College and has been awarded Honors Forum for her excellent academic performance.
Jenna is a researcher, photographer and communication specialist. She holds a BA in Psychology (Cognitive Neuroscience & Evolutionary Psychology), and a minor in Global Health & Health Policy from Harvard College. Her research publications and social projects focus on public health and climate change. Jenna believes the combination of words and images can have the emotional power to motivate action.
Jessica is interested in all aspects of engineering, from quality assurance to user-interface design; from optimization modeling to programming. She excels at implementing changes with user-centered analysis, and she has a strong background in designing and creating modularized online courses. Jessica graduated magna cum laude in Industrial Engineering, and with a minor in Mathematics from Northeastern University.
Kerry is a content developer and project coordinator with a varied professional and educational background, including a BA in Theatre Studies from Emerson College and extensive customer service experience in the retail industry. She rediscovered her love of museums through the Tufts Museum Studies Graduate program. Kerry is passionate about storytelling through the intersection of exhibit design and interpretation, and the ways in which media can expand stories in exhibit spaces.
A graduate of Wentworth Institute of Technology, Kyle actively leads all quality assurance at Trivium. He is an integral part of the Trivium team, as he oversees our rigorous protocol of testing and fine tuning each exhibit before it leaves our shop, and coordinates final testing on site. With a computer science degree coupled with hardware experience, he is adept in identifying and troubleshooting both hardware and software issues.
Kyle is an experienced game designer and programmer with a double degree in Computer Science and Robotics Engineering from the Worcester Polytechnic Institute. He is highly skilled in Unity, C#, and Godot. Kyle is a board game and video game enthusiast in his free time.
Libby is an experienced graphic designer. She is also an illustrator, a writer, and a storyteller. Combining her previous experience in content marketing and her expertise in graphic design, Libby joins Trivium with her deep knowledge in building brand identities. One of her favorite things is bridging mediums to form new perspectives. Libby holds a B.F.A. in Illustration & Creative Writing from Lesley University.
Mahnoor brings her multifaceted skills that includes brand design, visual identity, motion graphics and UI/UX design. Her academic background in journalism, filmmaking, theatre and graphic design has led her to be drawn towards dialogue, always in search for a narrative. She uses graphic design as a way to give invisible conversations a more tangible (visual) form, in aims of celebrating stories and creating awareness to make individuals feel more informed and involved.
Maria joins Trivium’s design team with extensive experience in graphic design, web design, and UX/UI design. At Trivium, she has designed the layout and interactivity for custom interactives and developed the user interface and graphic production for games and content-driven websites. Maria graduated from Champlain College with a B.F.A in Graphic Design.
Michal is an artist and animator with a passion for education and creativity in equal measure. With a BFA in 3D Film and Animation from Rochester Institute of Technology and a minor in Music & Technology, she has amassed a breadth of experience in both game and video production. She uses her multi-disciplinary knowledge to make short films, participate in game jams, and teach art at the high-school level.
Nahommy is a recent graduate from Suffolk University with a BA in Advertising. She has a passion for creative marketing and hopes to become an art director one day. When not working, Nahommy spends her free time hanging out with her miniature Dachshund, Zoey.
Nicholas is passionate about everything to do with game programming and development. He has been the sole programmer in multiple game projects, and is equally comfortable working in group environments. He is proficient in C++, C#, Unity and Visual Studio, among others. He is currently developing a VR atmospheric puzzle game. Nick holds a B.A. in Game Programming from Champlain College.
Nick is a recent Summa Cum Laude Film B.F.A. and Business minor graduate from Syracuse University with a thorough background in digital media. He has a true passion for cinematography and visual storytelling, and has had his work featured on Good Morning America. As an award-winning filmmaker and DP, he has honed advanced technical and equipment skills and worked on a vast array of sets and productions ranging from documentaries and narrative features to commercials and shorts.
Nick is a multidisciplinary coder, builder, and creator. As a Technical Game Designer, Nick brings his expertise in Unity and C#, among others, to lead this new department at Trivium. Nick has created visually stunning interactive experiences for mobile applications, events, and installations with Flash, JavaScript, openFrameworks, and Unity for over 20 years for clients ranging from music legends and icons to large corporations.
Rafaella is a senior at Bentley University majoring in Marketing. As a content development intern, she supports the team by organizing and developing client presentations. She has previous experience managing social media channels and crafting content.
Ray is a seasoned interactive media designer. He has led full development lifecycle of museum exhibits from concept design to final delivery. He is adept at designing and developing interactive projects and games with a focus on programming in Unity, Ember, Angular, and Node.js. Ray holds a B.S. in Electronic Game and Interactive Development from Champlain College. Ray is also an avid tabletop roleplaying fan, having been a game master for nearly 20 years.
Rich is a long-time software engineer who found a passion for physical computing and IoT projects with the discovery of the Arduino microcontroller platform. He has experience developing for desktop, mobile and voice assistants and a decade of experience in the museum industry. Rich is part of the Communications Department at Boston College and teaches Digital Media Field Production as well as Studio Television Production.
Ryan is an associate producer with a background in Agile and Game Production. He enjoys technical projects and incorporating new technology. He has worked on all sizes of games from indie to AAA games. In his free time Ryan is passionate various thing from Ice Hockey to video games. Ryan holds a B.S. in Game Production Management from Champlain College.
Sacha is a creative, relationship-driven marketer passionate about brand promotion and capturing new leads. She has a background in social media management, events, and writing for various publications. Sacha graduated with a B.A in International Relations from Boston University.
Sean has collaborated with Trivium in the past, but recently joined the team permanently. An accomplished developer with a background in visual effects and programming, Sean is a graduate of Becker College with a degree in Interactive Media Design with a concentration in Computer Game Development and Programming. In addition to programming, Sean has mastered many artistic mediums including drawing, painting, sketching, and origami.
Shriya is an undergraduate business student studying economics & computer science. She is passionate about utilizing technology to help creative businesses thrive.
Steve is an accomplished video editor with over 27 years in the Film and Broadcast Television industry. He’s well-versed in screenwriting, digital video, audio mixing, and TV production. His versatile skill set has landed him on a wide palette of projects that range from corporate video to feature films. Steve graduated from Emerson College with a B.A in Mass Communication - Film.
Sunayana has experience as a producer, researcher, and writer for non-fiction content and has helmed television documentaries across various genres for leading inter/national clients. With an academic background in management studies, journalism, and arts and culture, she brings a blend of creativity and analytical rigor to her approach. Sunayana believes in the potential of technology and storytelling to stimulate an audience's curiosity by bringing to life narratives about people, places, and possibilities.
Ken is a multi instrumentalist, recording engineer, producer and multi media studio owner. Ken brings fifty years of experience in the music industry to Trivium projects. He has played drums in countless bands over the years, most notably Boston based Epic recording artists O Positive. At Trivium, he’s worked on Mystic Aquarium, the Natural History Museum, and Black Music Walk of Fame, among other projects. Whether Ken is recording a band or artist, mixing, mastering or creating music and sound effects for video he is right at home in his studio.
Laura is one of our freelance project managers. Her experience in interactive production has allowed her to work with venues all across the country for almost a decade. Whether it’s producing films, advising exhibit design and functionality, scheduling, content research, or final installation, she knows multimedia exhibitry inside and out. Laura’s goal is to have complete clarity with client and internal project communication and she thrives in working collaboratively with teams.
Marty is a writer/producer whose career spans educational media, comedy and documentary-style programming. Recently, her work screened nationally on PBS ("The Salinas Project"), entertained live theater audiences ("Banned in Boston") and informed zoo-goers (Indy Zoo). Marty’s work has been showcased by the Writers Guild East and has been selected by the Austin Film Festival and NYTVF, among other honors.
Mike has over 24 years of experience as an award-winning editor, writer, and post-production specialist. He is highly adept at editing, finishing, compositing, color-grading, graphic animation, and sound design and mixing. Mike has collaborated with the Trivium team for over 15 years and brings an unprecedented linear skill set to the table.
Natalie is a graphic designer specializing in storytelling to create interpretive exhibits, way-finding systems, brand experiences, graphic identities, and print. Combining an academic background in graphic design with professional experience in three dimensional environments and multimedia exhibits, she creates innovative, content driven design solutions that speak to diverse audiences locally, nationally, and internationally.
Sarah is a content developer and copywriter adept at conveying complex concepts to a varied audience. Sarah handles all aspects of exhibition content, from identifying interpretive themes through developing detailed content outlines to writing the final text. As a generalist, Sarah relishes the diversity of interpretive design. She also enjoys collaborating, both with clients and with the creative team, including exhibit designers, architects, and media producers.